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	<id>https://farwalker.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maintenance+script</id>
	<title>The Journals of Farwalker - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://farwalker.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maintenance+script"/>
	<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php/Special:Contributions/Maintenance_script"/>
	<updated>2026-04-06T16:04:33Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.6</generator>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Zessah&amp;diff=1170</id>
		<title>Zessah</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Zessah&amp;diff=1170"/>
		<updated>2020-01-02T14:42:10Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yuan ti city devoted to the cultivation of sorcery, with a well-known training school for the same.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Zaar&amp;diff=1167</id>
		<title>Zaar</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Zaar&amp;diff=1167"/>
		<updated>2020-01-02T14:42:09Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Zaar =&lt;br /&gt;
[{{ :wiki:placeholder.png?nolink&amp;amp;200|This page needs a picture, you can [[:wiki:contribute_picture|help by adding one.]]}}][[gnoll|Gnoll]] city on [[Skusk]]. The launching point of [[ravager]] fleets. &lt;br /&gt;
&lt;br /&gt;
The only location in Zaar that any non-gnoll would ever want to visit is [[The Pit]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Zaltarish_Portishean&amp;diff=1168</id>
		<title>Zaltarish Portishean</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Zaltarish_Portishean&amp;diff=1168"/>
		<updated>2020-01-02T14:42:09Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Male high elf noble of [[Weshea]] and member of its [[Council of Lords]]. Rumors hold that he runs a network of spies and adventurers who collect secrets and valuable items for him.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Zeron%27s_Point&amp;diff=1169</id>
		<title>Zeron's Point</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Zeron%27s_Point&amp;diff=1169"/>
		<updated>2020-01-02T14:42:09Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rough, ramshackle, mostly lawless settlement of about 15 buildings and 100 permanent residents, which serves the various needs of the travelers and merchant caravans coming through the Pass. Notable establishments therein include [[The Broken Wheel]], [[Colgri's Abandoned Goods]], and [[Alcheel's Rangers and Guides]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Yosei&amp;diff=1164</id>
		<title>Yosei</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Yosei&amp;diff=1164"/>
		<updated>2020-01-02T14:42:08Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tiny fey native to Tengoku, similar to pixies.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Yuan-ti&amp;diff=1165</id>
		<title>Yuan-ti</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Yuan-ti&amp;diff=1165"/>
		<updated>2020-01-02T14:42:08Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Yuan Ti =&lt;br /&gt;
Sapients usually resembling [[human|humans]] (in the most common, pureblood form) but with various snake-like features, such as scales, snake eyes, fangs, forked tongues, or, in extreme forms, snake heads, arms, or lower bodies. The ancestors of the Yuan-ti were humans, but they fell into the transformative worship of the [[:snake_gods|Snake Gods]]. &lt;br /&gt;
&lt;br /&gt;
On [[:jesenreth_planet|Jesenreth]], they control the [[:yar_kanti_islands]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Yurial_Faenmae&amp;diff=1166</id>
		<title>Yurial Faenmae</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Yurial_Faenmae&amp;diff=1166"/>
		<updated>2020-01-02T14:42:08Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Yurial Faenmae =&lt;br /&gt;
Proprietor of the [[lutran#house_of_drinks|House of Drinks]] in [[lutran|Lutran]]. [[elf|Elf]] male, very tall, with pale skin, blue eyes, and yellow hair, with angular features. Has spent nearly 500 years in the making and serving of alcoholic beverages, knows more about them than possibly anyone else on the planet. Hates beer.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Xorbia&amp;diff=1162</id>
		<title>Xorbia</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Xorbia&amp;diff=1162"/>
		<updated>2020-01-02T14:42:07Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Xorbia =&lt;br /&gt;
Ancient, no-longer-existing landmass believed to have been near present day [[Skusk]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Yar_Kanti_Islands&amp;diff=1163</id>
		<title>Yar Kanti Islands</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Yar_Kanti_Islands&amp;diff=1163"/>
		<updated>2020-01-02T14:42:07Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Yar Kanti Islands =&lt;br /&gt;
A long chain of over a hundred jungle-covered islands in the southeast sea between [[sarborea]] and [[nurdug]], home to a civilization of [[Yuan Ti]], who live all across it in many cities centered around temples devoted to their [[snake_gods]]. The capital is [[Sslak]]. Other key cities include [[Zessah]], [[Ektlieh]], and [[Szatstliss]].&lt;br /&gt;
&lt;br /&gt;
The yuan-ti engage in some trade, but mostly keep to themselves, save for their antagonism with [[thulok_karn]] of Sarborea, whom they accuse of being a blasphemer for claiming to be blessed with his [[sorcerer|sorcerer]] powers by the Snake Gods. Impossible, say the snake men.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Xev_Bellringer%27s_Spellbook&amp;diff=1161</id>
		<title>Xev Bellringer's Spellbook</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Xev_Bellringer%27s_Spellbook&amp;diff=1161"/>
		<updated>2020-01-02T14:42:07Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Xev Bellringer's Spellbook =&lt;br /&gt;
&lt;br /&gt;
[[xev_bellringer|Xev Bellringer’s]] spellbook takes the form of a bundle of hempen ropes tied together at the top. Spell formulae are burned into the length of the ropes. It contains the following spells: [[:Dancing Lights]], [[:Mending]], [[:Message]], [[:Minor Illusion]], [[:Poison Spray]], [[:Mage Armor]], [[:Detect Magic]], [[:Identify]], [[:Magic Missile]], [[:Locate Object]], [[:Detect Thoughts]], [[:Rope Trick]], [[:Misty Step]], [[:Clairvoyance]], [[:Fly]], [[:Hypnotic Pattern]], [[:Dispel Magic]], [[:Fireball]], [[:Locate Creature]], [[:Confusion]], [[:Dimension Door]], [[:Greater Invisibility]], [[:Scrying]], [[:Legend Lore]], [[:Cloudkill]], [[:Cone of Cold]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Wult%27s_Potions&amp;diff=1158</id>
		<title>Wult's Potions</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Wult%27s_Potions&amp;diff=1158"/>
		<updated>2020-01-02T14:42:06Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Wult's Potions =&lt;br /&gt;
Wult Pradan is an elderly [[dwarf|dwarven]] [[artificer]] who brews and sells potions from his stone shop in [[drumor|Drumor]]. This graybeard is known particularly for creating strange and exotic potions, such as [[Forgetful Tongues]], [[Return to Dream]], [[Hands of Arrows]], and [[Become Lizardfolk]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Wykel_Witherstan&amp;diff=1159</id>
		<title>Wykel Witherstan</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Wykel_Witherstan&amp;diff=1159"/>
		<updated>2020-01-02T14:42:06Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Wykel Witherstan =&lt;br /&gt;
Short and stout, middle-aged, with blue skin, large dark eyes, and short green hair. Wears turquoise robes and very large, round-framed glasses. A transmuter wizard trained at [[citadel_of_high_magic|the Citadel]], he's made a career of finding, buying and selling magic items and components. Married twice, divorced twice, one son by his second wife. He has no contact with any of them. Has a companion awakened cat named [[reibus]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Xev_Bellringer&amp;diff=1160</id>
		<title>Xev Bellringer</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Xev_Bellringer&amp;diff=1160"/>
		<updated>2020-01-02T14:42:06Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Xev Bellringer =&lt;br /&gt;
Female gnome Diviner wizard of [[:telleconia|Telleconia]] who once hired the [[pc:heroes_of_the_realm|Heroes of the Realm]] to help her rescue her brother [[Simden Bellringer]] from the [[location:thraekon_crystal_sphere:thraekon_planet:Lost City of Fargaash]]. Sadly, she lost her life there in battle with a zombie beholder. The Heroes slew the beholder and saved her brother from the ancient wizard holding him.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Wuhuxl&amp;diff=1155</id>
		<title>Wuhuxl</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Wuhuxl&amp;diff=1155"/>
		<updated>2020-01-02T14:42:05Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Wuhuxl =&lt;br /&gt;
&lt;br /&gt;
(AR 7115 - AR 7168) Male black Tabaxi black dragon [[sorcerer|sorcerer]], exiled from the Three Cities for evil acts and blasphemy and who sought a way to conquer them. He believed that he, not [[pc:Mix]], was the Chosen One, and also sought the [[Lost Scrolls]]. He survived three battles against the [[pc:heroes_of_the_realm|Heroes]] and frequently employed thuggish minions. &lt;br /&gt;
&lt;br /&gt;
During the Battle of the First Temple he was slain by the heroes and his own ritual, after revealing that he was Mix's uncle and trying to use her life to power the spell which ended the magical plague. The party used his life instead, and he exploded, leaving only his satchel, a burnt robe, some ash and a few bones.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Wulket_Taket&amp;diff=1156</id>
		<title>Wulket Taket</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Wulket_Taket&amp;diff=1156"/>
		<updated>2020-01-02T14:42:05Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Wulket Taket =&lt;br /&gt;
[[tortle|Tortle]] [[wizard|wizard]] specializing in abjuration. She wears crimson robes over her shell. In addition to other administrative duties, she is in charge of the Citadel's magical research activities. Never married, no children.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Wullavar%27s_Companions&amp;diff=1157</id>
		<title>Wullavar's Companions</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Wullavar%27s_Companions&amp;diff=1157"/>
		<updated>2020-01-02T14:42:05Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Wullavar's Companions =&lt;br /&gt;
Underground (literally) brothel, run by female [[dwarf|dwarf]] Wullavar Krond. She is rotund, bearded, with fair skin, dark red hair, and blue eyes, dressing in elegant robes and always smoking a pungent pipe. Her establishment caters to all races and all genders, having a great variety of each. &lt;br /&gt;
&lt;br /&gt;
Dwarven authorities have repeatedly tried to shut the brothel down as an offense to dwarven morality, but it brings in a lot of money, some of which which Krond passes along to said authorities, shutting them up. It is also rumored that Krond is in league with smugglers and bandits, but no one can prove anything. &lt;br /&gt;
&lt;br /&gt;
Krond is also known for having a very unusual bodyguard named [[Fikus]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Wizard&amp;diff=1152</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Wizard&amp;diff=1152"/>
		<updated>2020-01-02T14:42:04Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Wizard =&lt;br /&gt;
[[https:''www.dndbeyond.com/classes/wizard|More Info]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Wraith&amp;diff=1153</id>
		<title>Wraith</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Wraith&amp;diff=1153"/>
		<updated>2020-01-02T14:42:04Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Wraith =&lt;br /&gt;
[[https:''www.dndbeyond.com/monsters/wraith|More Info Here]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Wrymwood_Juice&amp;diff=1154</id>
		<title>Wrymwood Juice</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Wrymwood_Juice&amp;diff=1154"/>
		<updated>2020-01-02T14:42:04Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Wrymwood Juice =&lt;br /&gt;
Clear, odorless liquid squeezed from the limbs of a tiny tree that grows on high mountain sides. Powerful intoxicant, roughly three times as strong as same amount of alcohol, long term uses causes skin to permanently turn red. Addictive.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Wight&amp;diff=1148</id>
		<title>Wight</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Wight&amp;diff=1148"/>
		<updated>2020-01-02T14:42:03Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Wight =&lt;br /&gt;
[[https:''www.dndbeyond.com/monsters/wight|More Info Here]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=The_Wild_Plains&amp;diff=1149</id>
		<title>The Wild Plains</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=The_Wild_Plains&amp;diff=1149"/>
		<updated>2020-01-02T14:42:03Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Wild Plains =&lt;br /&gt;
{{ :location:thraekon_crystal_sphere:thraekon_planet:wild_plains.jpg?direct |}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Wildspace&amp;diff=1150</id>
		<title>Wildspace</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Wildspace&amp;diff=1150"/>
		<updated>2020-01-02T14:42:03Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Wildspace =&lt;br /&gt;
The airless, zero gravity empty space inside a Crystal Sphere through which planets orbit.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Witch_Queen_Grosh&amp;diff=1151</id>
		<title>Witch Queen Grosh</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Witch_Queen_Grosh&amp;diff=1151"/>
		<updated>2020-01-02T14:42:03Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Former female orc warlock and ruler of the orcs of the Wastes. Slain by an entity she summoned yet could not control, after the Wastes fell into the hands of dozens of squabbling warlords.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Werefox&amp;diff=1145</id>
		<title>Werefox</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Werefox&amp;diff=1145"/>
		<updated>2020-01-02T14:42:02Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Werefox =&lt;br /&gt;
[{{ :race:werefox.jpg?400|Werefox by [[https:''www.deviantart.com/akineza/art/Werefox-475507548|Akineza]]}}]A kind of lycanthrope which can transform between human, giant fox, and fox-human hybrid forms.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Weshea&amp;diff=1146</id>
		<title>Weshea</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Weshea&amp;diff=1146"/>
		<updated>2020-01-02T14:42:02Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Weshea =&lt;br /&gt;
Elven city state on [[marbindor]], on the western shores of the [[strait_of_armahze]]. Known for its gleaming white marble towers and extensive public gardens, Weshea is a walled port city of 50,000 inhabitants, mostly Elven, and ruled by a [[council_of_lords]]. Weshea is a major religious center, with large temples devoted to all of the good and neutral gods. &lt;br /&gt;
&lt;br /&gt;
Angels are occasionally seen carrying messages to the city's high priests, appearing in halos of light high in the air, then landing on the spires of the temples. For this reason, Weshea is sometimes called the Holy City.  &lt;br /&gt;
&lt;br /&gt;
Another distinction of Weshea's is the [[Library of Kaylix]], said to be the largest collection of bound volumes on the planet. The possession of this vault is a point of rivalry with Weshea's sister elven city state, [[:lutran]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=The_Western_Wastes&amp;diff=1147</id>
		<title>The Western Wastes</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=The_Western_Wastes&amp;diff=1147"/>
		<updated>2020-01-02T14:42:02Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Western Wastes =&lt;br /&gt;
A vast, flat, arid region of deserts and wilderness, cold in the north, searing hot in the south. Ruled, more or less, by the Orc Tribes, under the [[witch_queen_grosh]], said to be a brutal tyrant and a powerful [[warlock|warlock]]. The region has several dirty and dangerous cities inhabited by beings of all races, such as  Last Hope, Dead End, Broken Leg, and the ostensible capital, [[City of Skulls]]. In the north lies the [[Bay of Drakka]], said to be home to serpents.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Weed_Hallow&amp;diff=1143</id>
		<title>Weed Hallow</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Weed_Hallow&amp;diff=1143"/>
		<updated>2020-01-02T14:42:01Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Weed Hallow =&lt;br /&gt;
[{{ :location:thraekon_crystal_sphere:thraekon_planet:alech_nor:weed_hallow.png?direct&amp;amp;500|The village of Weed Hallow}}]A small village of 480 souls, 99% [[human|human]], situated on the fertile Central Plains of [[eddon|Eddon]] between two lines of low hills to the south and north. Ten miles west is a small woods, to the southeast flows the River Dneiper. The village is a rough circle of about 30 buildings with a Main Road running through it. Around the village are about a dozen farms of varying sizes that provide its major economic activity. It's major agricultural products are hogs and cotton. Weed Hallow is lead by a Council of Elders appointed from among the leading citizens by the far-off nobles who technically own the land. The religious needs of the village are met by one temple which holds services for both [[gods:Chauntea]] and [[gods:Waukeen]] (goddesses of agriculture and trade).&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Well_of_Doom&amp;diff=1144</id>
		<title>Well of Doom</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Well_of_Doom&amp;diff=1144"/>
		<updated>2020-01-02T14:42:01Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Well of Doom =&lt;br /&gt;
A strange structure like an upside down pyramid 80 miles off the southern coast of [[alech_nor|Alech'nor]]. Home to [[sisthuliththanlath|Sisthuliththanlath]] and its minions and schemes. Created by the maddened goddess [[hashera|Hashera]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Waterdeep&amp;diff=1142</id>
		<title>Waterdeep</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Waterdeep&amp;diff=1142"/>
		<updated>2020-01-02T14:42:00Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Waterdeep =&lt;br /&gt;
Also known as the City of Splendors or the Crown of the North, the most important and influential city in the North and perhaps in all Faerûn on [[:toril|Toril]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Water_Elemental&amp;diff=1141</id>
		<title>Water Elemental</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Water_Elemental&amp;diff=1141"/>
		<updated>2020-01-02T14:41:59Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Water Elemental =&lt;br /&gt;
[[https:''www.dndbeyond.com/monsters/water-elemental|More Info]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Vulhorn_Pass&amp;diff=1138</id>
		<title>Vulhorn Pass</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Vulhorn_Pass&amp;diff=1138"/>
		<updated>2020-01-02T14:41:58Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pass through the southern [[Mountains of Sajin]] connecting the [[Desert of Usk]] and [[Dnalor]]. For most of its length it is  a narrow, steep, rocky road.  About midway through the Pass, on a prominence overlooking the road, is [[Zeron's Point]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Wanwick&amp;diff=1139</id>
		<title>Wanwick</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Wanwick&amp;diff=1139"/>
		<updated>2020-01-02T14:41:58Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Wanwick =&lt;br /&gt;
Culturally, medieval Ireland with a touch of 17th century America. This warm, green land of hills and palms, with a couple million inhabitants, is not technically a kingdom, as it is ruled by the [[faction:congress_of_wise_olds]], a collection of senior and important people from all walks of Wanwickian society; the leader of the Congress, whose powers are a little less than those of a king, is called the “Chief.”  Wanwickian culture values equality and liberty, and while nobles exist, their power and prestige is much reduced from former centuries. While Wanwick is not really a democracy, the Congress at least listens to the will of the people. Shepherding, fruit farming and brewing are the most common occupations in Wanwick. The capital city and seat of the Chief of Wanwick is [[Wem]], on the southern coast.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Warlock&amp;diff=1140</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Warlock&amp;diff=1140"/>
		<updated>2020-01-02T14:41:58Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Warlock =&lt;br /&gt;
A magic user who gets his or her power by means of a pact with a supernatural entity.&lt;br /&gt;
&lt;br /&gt;
[[https:''www.dndbeyond.com/classes/warlock|More Info]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Volneen&amp;diff=1135</id>
		<title>Volneen</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Volneen&amp;diff=1135"/>
		<updated>2020-01-02T14:41:57Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A tribe of various types of lycanthrope, who, after facing persecution elsewhere, banded together to live in peace in the Hennefors. They live as hunting and gathering nomads, though they also engage in trade. Their chief is [[Torfredr]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Voorshaan_(Planet)&amp;diff=1136</id>
		<title>Voorshaan (Planet)</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Voorshaan_(Planet)&amp;diff=1136"/>
		<updated>2020-01-02T14:41:57Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Voorshaan =&lt;br /&gt;
The second and largest planet of the [[voorshaan_crystal_sphere]]. Its largest continent is [[Calcibur]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Voorshaan_(Crystal_Sphere)&amp;diff=1137</id>
		<title>Voorshaan (Crystal Sphere)</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Voorshaan_(Crystal_Sphere)&amp;diff=1137"/>
		<updated>2020-01-02T14:41:57Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Voorshaan Crystal Sphere =&lt;br /&gt;
Crystal sphere containing the planets [[Dric]], [[Voorshaan]], [[Igbe]], and [[Oolshaan]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Vellendrel_Allteron&amp;diff=1132</id>
		<title>Vellendrel Allteron</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Vellendrel_Allteron&amp;diff=1132"/>
		<updated>2020-01-02T14:41:56Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Vellendrel Allteron =&lt;br /&gt;
{{ vellendrel.jpg?200|Vellendrel Allteron}}''(LE High Elf Diviner Wizard 13)''&lt;br /&gt;
Chief Councilor of [[:telleconia|Telleconia]], and, officially, at least, a Preserver. Secretly, he wants to consolidate all power in himself and expand Telleconia as his personal empire. He has six hundred years of political experience with which to figure out how to make it happen.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Velltro&amp;diff=1133</id>
		<title>Velltro</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Velltro&amp;diff=1133"/>
		<updated>2020-01-02T14:41:56Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Velltro =&lt;br /&gt;
Think medieval Italy. A country of a few million, ruled by a king named [[jacapo_gilani|Jacapo Gilani]] (CN level 2 fighter), who is young and has a reputation as a ladies’ man, debauchee, and wasteful spender of his nation's wealth. His chief adviser, a wizard (level 9 LE) known as [[zellastro|Zellastro]], is eagerly seeking a way to depose him and take over as Regent.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Vergen_Dalbor&amp;diff=1134</id>
		<title>Vergen Dalbor</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Vergen_Dalbor&amp;diff=1134"/>
		<updated>2020-01-02T14:41:56Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Vergen Dalbor =&lt;br /&gt;
The head priest of the [[evensell#cathedral_of_hephemia|Cathedral of Hephemia in Evensell]]. Tall, chubby, distinguished-looking male [[human|human]], with gray eyes and hair, wearing the yellow and light blue robes of [[hephemia|Hephemia's]] priesthood, as well as a silver staff bearing her holy symbol. Famous for his erudition, compassion, and zeal in spreading the righteous light of the Wise Woman.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Vasht_Krombil&amp;diff=1129</id>
		<title>Vasht Krombil</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Vasht_Krombil&amp;diff=1129"/>
		<updated>2020-01-02T14:41:55Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fire elemental blacksmith, whose chooses to appear as humanoid female made of flame.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Vault_of_Neradon&amp;diff=1130</id>
		<title>Vault of Neradon</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Vault_of_Neradon&amp;diff=1130"/>
		<updated>2020-01-02T14:41:55Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Underground complex in a remote part of the [[Mountains of Mikanos]] said to have once been the secret treasure vault of an ancient king about whom is known only his name, from the inscription on its huge, heavy, fallen iron doors. The structure is known to be very dangerous and plagued with monsters, and the Confederation authorities actively discourage its exploration.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Vecna&amp;diff=1131</id>
		<title>Vecna</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Vecna&amp;diff=1131"/>
		<updated>2020-01-02T14:41:55Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Vecna =&lt;br /&gt;
The OG archlich, who became a god.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Underdwarves&amp;diff=1125</id>
		<title>Underdwarves</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Underdwarves&amp;diff=1125"/>
		<updated>2020-01-02T14:41:54Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Underdwarves =&lt;br /&gt;
Dwarven clans separated from the [[kingdom_of_the_mountain_dwarves|Great North Range]] [[dwarf|Dwarves]] for more than 1000 years.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Vampire&amp;diff=1126</id>
		<title>Vampire</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Vampire&amp;diff=1126"/>
		<updated>2020-01-02T14:41:54Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An undead creature which feeds on the blood of the living.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Vargach&amp;diff=1127</id>
		<title>Vargach</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Vargach&amp;diff=1127"/>
		<updated>2020-01-02T14:41:54Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Vargach''' &lt;br /&gt;
&lt;br /&gt;
Class: __Barbarian__ 1   Race: __Lizardfolk __    Background: __Outlander __    Gender: __Male__&lt;br /&gt;
&lt;br /&gt;
Alignment: __True Neutral__&lt;br /&gt;
&lt;br /&gt;
STR: __15 (+2)__ DEX: __13 (+1)__ CON: __16 (+3)__ INT: __8 (-1)__ WIS: __13 (+1)__ CHA: __10 (+0)__&lt;br /&gt;
&lt;br /&gt;
ARMOR CLASS: __14 (unarmored defense)__&lt;br /&gt;
Initiative: __+1__&lt;br /&gt;
Speed: __30ft.__&lt;br /&gt;
Proficiency Bonus: __+2__&lt;br /&gt;
&lt;br /&gt;
Hit Points: __15__&lt;br /&gt;
&lt;br /&gt;
'''Weapon and Unarmed Attacks'''&lt;br /&gt;
&lt;br /&gt;
'''Basic Attack.''' One target per Attack action.\\&lt;br /&gt;
'''Greataxe'''. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 1d12+2(+2) slashing damage. (Must be used two-handed.)\\&lt;br /&gt;
'''Handaxe'''. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 1d6+2(+2) slashing damage. (If thrown, normal range to 20 ft.; disadvantage long range 21 to 60 ft.)\\&lt;br /&gt;
'''Javelin'''. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 1d6+2(+2) piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)\\&lt;br /&gt;
&lt;br /&gt;
'''Special Attacks'''&lt;br /&gt;
&lt;br /&gt;
'''Rage'''. Lasts 1 minute (10 rounds), or until unconscious, haven't attacked or been hit.\\&lt;br /&gt;
&lt;br /&gt;
'''Saving Throws'''&lt;br /&gt;
&lt;br /&gt;
+4 Strength Saves *\\&lt;br /&gt;
+1 Dexterity Saves&amp;lt;br /&amp;gt;&lt;br /&gt;
+5 Constitution Saves *\\&lt;br /&gt;
-1 Intelligence Saves&amp;lt;br /&amp;gt;&lt;br /&gt;
+1 Wisdom Saves\\&lt;br /&gt;
+0 Charisma Saves\\&lt;br /&gt;
* Prof. bonus added\\&lt;br /&gt;
&lt;br /&gt;
'''Skills'''&lt;br /&gt;
&lt;br /&gt;
+1  Acrobatics (Dex)\\&lt;br /&gt;
+3  Animal Handling (Wis) *\\&lt;br /&gt;
-1  Arcana (Int)\\&lt;br /&gt;
+4  Athletics (Str) *\\&lt;br /&gt;
+0  Deception (Cha)\\&lt;br /&gt;
-1  History (Int)\\&lt;br /&gt;
+1  Insight (Wis)\\&lt;br /&gt;
+0  Intimidation (Cha)\\&lt;br /&gt;
-1  Investigation (Int)\\&lt;br /&gt;
+1  Medicine (Wis)\\&lt;br /&gt;
+1  Nature (Int) *\\&lt;br /&gt;
+3  Perception (Wis) *\\&lt;br /&gt;
+0  Performance (Cha)\\&lt;br /&gt;
+0  Persuasion (Cha)\\&lt;br /&gt;
-1  Religion (Int)\\&lt;br /&gt;
+1  Sleight of Hand (Dex)\\&lt;br /&gt;
+1  Stealth (Dex)\\&lt;br /&gt;
+3  Survival (Wis) *\\&lt;br /&gt;
&lt;br /&gt;
* Prof. bonus added\\&lt;br /&gt;
&lt;br /&gt;
'''Lizardfolk Traits'''&lt;br /&gt;
&lt;br /&gt;
Age: 19-years-old\\&lt;br /&gt;
Medium Size: 6' 6&amp;quot;, 267 lbs.\\&lt;br /&gt;
Swim: 30 ft. swimming speed\\&lt;br /&gt;
Bite: Unarmed strike does 1d6+2 piercing damage\\&lt;br /&gt;
Cunning Artisan: Use creature remains during short rest to craft simple shield, club, javelin, darts, needles\\&lt;br /&gt;
Hold Breath: Up to 15 minutes\\&lt;br /&gt;
Hungry Jaws: Bonus action to gain 3 temporary h.p. from hit with bite attack once between short rests\\&lt;br /&gt;
Natural Armor: Minimum AC 13 + Dex modifier\\&lt;br /&gt;
&lt;br /&gt;
'''Class Features'''&lt;br /&gt;
&lt;br /&gt;
Rage: 2/day\\&lt;br /&gt;
Unarmored Defense: AC\\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rage Effects'''&lt;br /&gt;
&lt;br /&gt;
Advantage on STR checks and saves\\&lt;br /&gt;
+2 bonus on STR-based melee damage\\&lt;br /&gt;
Resistance to bludgeoning, piercing and slashing damage\\&lt;br /&gt;
&lt;br /&gt;
'''Background Features'''&lt;br /&gt;
&lt;br /&gt;
Wanderer\\&lt;br /&gt;
&lt;br /&gt;
'''Proficiencies and Languages'''&lt;br /&gt;
&lt;br /&gt;
Armor: light armor, medium armor, shields\\&lt;br /&gt;
Weapons: simple weapons, martial weapons\\&lt;br /&gt;
Tools: one type of musical instrument (singing)\\&lt;br /&gt;
Saving Throws: Strength, Constitution\\&lt;br /&gt;
Skills: Animal Handling, Athletics, Nature, Perception, Survival\\&lt;br /&gt;
Languages: Common, Giant, Lizardfolk\\&lt;br /&gt;
&lt;br /&gt;
'''Equipment and Treasure:''' &lt;br /&gt;
&lt;br /&gt;
Carried Gear: greataxe, two (2) handaxes, five (5) javelins, explorer's pack (includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it), belt pouch, set of traveler's clothes, hunting trap, a staff, a trophy: the dried head of the kobold who almost killed him\\&lt;br /&gt;
Lifting and Carrying: 225 lbs. max. carrying capacity; 450 lbs. pushing or dragging (speed -5 ft.); 450 lbs. max. lift.\\&lt;br /&gt;
Coins &amp;amp; Gems: 5 gold pieces (gp); 4 gems (worth 10 gp each)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''BACKSTORY:''' Vargach, son of Sjat, had a typical upbringing for a lizardfolk barbarian of [[Sarborea]]: born  in a hut along the river as a member of the [[Syjollo]] tribe, he was the son of a warrior and became a warrior himself. His formative years were all training to fight and fighting, along with survival in the brutal jungle. His tribe and their allied tribes warred unceasingly with the [[Black Fangs]] of [[Thulok Karn]], and Vargach loved it.  &lt;br /&gt;
&lt;br /&gt;
Then something unusual happened which altered his destiny forever: in the middle of a battle, the god [[Matemator]] appeared to him in a vision, telling him that he must leave the jungle and wander the world, as he was destined for greater battles than these. Stunned by this, Vargach was almost killed by an kobold as he stood there not defending himself. He was saved by his father, who after the battle listened to Vargach's tale of his vision and insisted that he must follow the god's word. Vargach did not wish to leave his life in the jungle, but the rest of the tribe agreed with his father. &lt;br /&gt;
&lt;br /&gt;
So Vargach, a hulking green-scaled, dark-eyed warrior wearing only a loinwrap and a belt, packed his meager belongings, hefted his greataxe, and left to cross the [[Mountains of the Claw]], headed for [[Chumash]] and his destiny....&lt;br /&gt;
&lt;br /&gt;
Quote: &amp;quot;''If you want blood, you've got it''.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Varlask&amp;diff=1128</id>
		<title>Varlask</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Varlask&amp;diff=1128"/>
		<updated>2020-01-02T14:41:54Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sprawling lizardfolk settlement of huts and stone towers along the banks of the central [[Illusarnae]]. Its ruler calls himself [[Emperor Hugrex]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Ulku&amp;diff=1122</id>
		<title>Ulku</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Ulku&amp;diff=1122"/>
		<updated>2020-01-02T14:41:53Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
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&lt;div&gt;= Ulku =&lt;br /&gt;
A nation wandering tribes in a tropical paradise. Home to more than 80,000 [[tortle|tortles]]. Ruled by The [[:council_of_eight|Council of Eight]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Umberdown&amp;diff=1123</id>
		<title>Umberdown</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Umberdown&amp;diff=1123"/>
		<updated>2020-01-02T14:41:53Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
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&lt;div&gt;= Umberdown =&lt;br /&gt;
A melancholy city of brown buildings, home to [[eladrin]] in their autumnal mood.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Undead&amp;diff=1124</id>
		<title>Undead</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Undead&amp;diff=1124"/>
		<updated>2020-01-02T14:41:53Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
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&lt;div&gt;= Undead =&lt;br /&gt;
More information on undead can be found [[https:''www.dndbeyond.com/races/11643-undead|here]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Ufrealor&amp;diff=1120</id>
		<title>Ufrealor</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Ufrealor&amp;diff=1120"/>
		<updated>2020-01-02T14:41:52Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
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&lt;div&gt;= Ufrealor =&lt;br /&gt;
[{{ :ufrealor.png?400|}}][[dwarf|Dwarven]] nation that occupies the inside of the southern range of the [[mountains_of_sajin]] and the [[Desert of Usk]] beyond it. &lt;br /&gt;
&lt;br /&gt;
The dwarves of Ufrealor mine the mountains and the desert, making all manner of metal items, which are their primary export. They also explore the underdark below Itrefaulk and grow mushrooms and subterranean plants for consumption and trade. Occasionally monsters come from the underdark to raid Dwarven settlements, so the military of Ufrealor is ever-vigilant. Relations are generally good with its elven and human neighbors. &lt;br /&gt;
&lt;br /&gt;
[[Bahrock]] is the largest Ufrealoran settlement outside the mountains, on the southwestern tip of Itrefaulk. [[Drumor]] is a town in the center of the desert, and [[Grimholm]] is a stronghold in the mountains that faces the desert. Directly south of Drumor, on the coast, is the town of [[Gurn Durahl]]. On western edge of the desert is the city of [[Thuldim]], to the north the town of [[Bohxifil]].&lt;br /&gt;
&lt;br /&gt;
Deep with in the mountains is the capital, [[Karhadar]].&lt;br /&gt;
&lt;br /&gt;
The current rulers of Ufrealor are [[dwargad_iv]] and [[queen_kunginda]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
	</entry>
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