<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://farwalker.wiki/index.php?action=history&amp;feed=atom&amp;title=Shadowfell</id>
	<title>Shadowfell - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://farwalker.wiki/index.php?action=history&amp;feed=atom&amp;title=Shadowfell"/>
	<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Shadowfell&amp;action=history"/>
	<updated>2026-05-17T19:50:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.6</generator>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Shadowfell&amp;diff=7583&amp;oldid=prev</id>
		<title>The-Dungeon-Master at 02:28, 15 April 2022</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Shadowfell&amp;diff=7583&amp;oldid=prev"/>
		<updated>2022-04-15T02:28:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:28, 15 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The landscape of the Shadowfell is a dark, twisted echo of what existed on the Prime. Upon entering the Plane of Shadow, the local features are usually quite similar: entering from a forest put you in a shadow forest; entering from under water put you in a similar body of water, etc. But from that starting point, the landscape diverges rapidly away from the familiar, and on subsequent visits from the same starting point it diverged in different ways, making mapping the Shadowfell a useless endeavor.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The landscape of the Shadowfell is a dark, twisted echo of what existed on the Prime. Upon entering the Plane of Shadow, the local features are usually quite similar: entering from a forest put you in a shadow forest; entering from under water put you in a similar body of water, etc. But from that starting point, the landscape diverges rapidly away from the familiar, and on subsequent visits from the same starting point it diverged in different ways, making mapping the Shadowfell a useless endeavor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Landmarks are usually recognizable but altered in some bizarre way: buildings might be constructed in a different style, built with different materials, at a different location, and usually in a dilapidated condition or otherwise strange and distorted. Similar sites &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;were &lt;/del&gt;sometimes called &amp;quot;shadow-analogues&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Landmarks are usually recognizable but altered in some bizarre way: buildings might be constructed in a different style, built with different materials, at a different location, and usually in a dilapidated condition or otherwise strange and distorted. Similar sites &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/ins&gt;sometimes called &amp;quot;shadow-analogues&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The-Dungeon-Master</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Shadowfell&amp;diff=7495&amp;oldid=prev</id>
		<title>The-Dungeon-Master at 05:09, 3 March 2022</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Shadowfell&amp;diff=7495&amp;oldid=prev"/>
		<updated>2022-03-03T05:09:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:09, 3 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A plane of existence adjacent to the [[Prime Material Plane]], a bleak, desolate place full of decay and death, drained of color and emotion, full of sorrow and loss. The dark reflection of the Prime Material, just as the Feywild is its bright reflection.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A plane of existence adjacent to the [[Prime Material Plane]], a bleak, desolate place full of decay and death, drained of color and emotion, full of sorrow and loss. The dark reflection of the Prime Material, just as the Feywild is its bright reflection.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The landscape of the Shadowfell is a dark, twisted echo of what existed on the Prime. Upon entering the Plane of Shadow, the local features &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;were &lt;/del&gt;usually quite similar: entering from a forest put you in a shadow forest; entering from under water put you in a similar body of water, etc. But from that starting point, the landscape &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;diverged &lt;/del&gt;rapidly away from the familiar, and on subsequent visits from the same starting point it diverged in different ways, making mapping the Shadowfell a useless endeavor.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The landscape of the Shadowfell is a dark, twisted echo of what existed on the Prime. Upon entering the Plane of Shadow, the local features &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/ins&gt;usually quite similar: entering from a forest put you in a shadow forest; entering from under water put you in a similar body of water, etc. But from that starting point, the landscape &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;diverges &lt;/ins&gt;rapidly away from the familiar, and on subsequent visits from the same starting point it diverged in different ways, making mapping the Shadowfell a useless endeavor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Landmarks &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;were &lt;/del&gt;usually recognizable but altered in some bizarre way: buildings might be constructed in a different style, built with different materials, at a different location, and usually in a dilapidated condition or otherwise strange and distorted. Similar sites were sometimes called &amp;quot;shadow-analogues&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Landmarks &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/ins&gt;usually recognizable but altered in some bizarre way: buildings might be constructed in a different style, built with different materials, at a different location, and usually in a dilapidated condition or otherwise strange and distorted. Similar sites were sometimes called &amp;quot;shadow-analogues&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The-Dungeon-Master</name></author>
		
	</entry>
	<entry>
		<id>https://farwalker.wiki/index.php?title=Shadowfell&amp;diff=7494&amp;oldid=prev</id>
		<title>The-Dungeon-Master: Created page with &quot;A plane of existence adjacent to the Prime Material Plane, a bleak, desolate place full of decay and death, drained of color and emotion, full of sorrow and loss. The dark...&quot;</title>
		<link rel="alternate" type="text/html" href="https://farwalker.wiki/index.php?title=Shadowfell&amp;diff=7494&amp;oldid=prev"/>
		<updated>2022-03-03T05:08:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A plane of existence adjacent to the &lt;a href=&quot;/index.php/Prime_Material_Plane&quot; title=&quot;Prime Material Plane&quot;&gt;Prime Material Plane&lt;/a&gt;, a bleak, desolate place full of decay and death, drained of color and emotion, full of sorrow and loss. The dark...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A plane of existence adjacent to the [[Prime Material Plane]], a bleak, desolate place full of decay and death, drained of color and emotion, full of sorrow and loss. The dark reflection of the Prime Material, just as the Feywild is its bright reflection.&lt;br /&gt;
&lt;br /&gt;
The landscape of the Shadowfell is a dark, twisted echo of what existed on the Prime. Upon entering the Plane of Shadow, the local features were usually quite similar: entering from a forest put you in a shadow forest; entering from under water put you in a similar body of water, etc. But from that starting point, the landscape diverged rapidly away from the familiar, and on subsequent visits from the same starting point it diverged in different ways, making mapping the Shadowfell a useless endeavor.&lt;br /&gt;
&lt;br /&gt;
Landmarks were usually recognizable but altered in some bizarre way: buildings might be constructed in a different style, built with different materials, at a different location, and usually in a dilapidated condition or otherwise strange and distorted. Similar sites were sometimes called &amp;quot;shadow-analogues&amp;quot;.&lt;/div&gt;</summary>
		<author><name>The-Dungeon-Master</name></author>
		
	</entry>
</feed>