Difference between revisions of "Rules of Adventuring"

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#* Or Parfait.
 
#* Or Parfait.
 
# Never not take the bait.
 
# Never not take the bait.
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# There is nothing to be feared more than a smooth, empty dungeon hallway.
  
 
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Revision as of 23:29, 25 September 2020

  1. Do not wake up The Legion before 10AM.
  2. Don't murder Willy or Nilly
  3. A contract is required to adventure.
  4. Don't split the party.
    • Unless they annoy you.
  5. Don't fight the Keg Golem.
  6. Dungeons are like Onions
    • Or Parfait.
  7. Never not take the bait.
  8. There is nothing to be feared more than a smooth, empty dungeon hallway.

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27. Be Willing and Able.

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72. Be Silent in the dungeon.

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336. Don't kick the altar.