Difference between revisions of "Monsters of Jesenreth"

 
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While the world contains many civilized places, most of the [[Jesenreth (Planet)|planet]] is still a dangerous wilderness full of monsters. Go more than a dozen miles away from a city, town, or road, and you will likely have need of sword or spell.
 
While the world contains many civilized places, most of the [[Jesenreth (Planet)|planet]] is still a dangerous wilderness full of monsters. Go more than a dozen miles away from a city, town, or road, and you will likely have need of sword or spell.
  
Some kinds of monsters are common on Jesenreth, others rare or unknown. Given the planet's long history of necromantic and other evil magic, [[undead]] are common. The barriers between the [[Prime Material Plain]] and the Elemental Planes are thin on Jesenreth, resulting in there being many portals and thus many elemental beings on the planet. The same is true, in spots, of the [[Feywild]] and the [[Fey]]. The final common type of monster is [[fiends]], the devils and demons, who often seek souls or found cults.  
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Some kinds of monsters are common on Jesenreth, others rare or unknown. Given the planet's long history of necromantic and other evil magic, [[undead]] are common. The barriers between the [[Prime Material Plane]] and the Elemental Planes are thin on Jesenreth, resulting in there being many portals and thus many elemental beings on the planet. The same is true, in spots, of the [[Feywild]] and the [[Fey]]. The final common type of monster is [[fiends]], the devils and demons, who often seek souls or found cults.  
  
Aberrations, oozes, and constructs are rare. [[Dragon|Dragons]] and goblinoids (goblins, hobgoblins, bugbears, orcs, ogres) are unknown, save a few examples from other planets.  
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[[Aberrations]], [[oozes]], and [[constructs]] are uncommon. [[Dragon|Dragons]] and goblinoids (goblins, hobgoblins, bugbears, orcs, ogres) are unknown, save for a few examples from other planets.
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Jesenreth has several creatures (so far) unique to it, such as the [[aberrant crowd]].
  
 
There are also dangerous members of the humanoid races, such as bandits, cultists, savage barbarians, evil wizards, clerics of evil gods, sinister rogues, and amoral druids.
 
There are also dangerous members of the humanoid races, such as bandits, cultists, savage barbarians, evil wizards, clerics of evil gods, sinister rogues, and amoral druids.

Latest revision as of 20:23, 29 December 2020

While the world contains many civilized places, most of the planet is still a dangerous wilderness full of monsters. Go more than a dozen miles away from a city, town, or road, and you will likely have need of sword or spell.

Some kinds of monsters are common on Jesenreth, others rare or unknown. Given the planet's long history of necromantic and other evil magic, undead are common. The barriers between the Prime Material Plane and the Elemental Planes are thin on Jesenreth, resulting in there being many portals and thus many elemental beings on the planet. The same is true, in spots, of the Feywild and the Fey. The final common type of monster is fiends, the devils and demons, who often seek souls or found cults.

Aberrations, oozes, and constructs are uncommon. Dragons and goblinoids (goblins, hobgoblins, bugbears, orcs, ogres) are unknown, save for a few examples from other planets.

Jesenreth has several creatures (so far) unique to it, such as the aberrant crowd.

There are also dangerous members of the humanoid races, such as bandits, cultists, savage barbarians, evil wizards, clerics of evil gods, sinister rogues, and amoral druids.