Difference between revisions of "Juhlo"

(Created page with "Snailmen or Snailfolk, called by themselves the Juhlo, are a race humanoid sea snails, living in reef cities on the floor of the Ocean of Nimran. Slow moving and slow...")
 
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
Snailmen or Snailfolk, called by themselves the Juhlo, are a race [[humanoid]] sea snails, living in reef cities on the floor of the [[Ocean of Nimran]]. Slow moving and slow thinking, they are know as being very wise, with a great connection to sea and earth spirits, with many powerful [[druid]] among them.
 
Snailmen or Snailfolk, called by themselves the Juhlo, are a race [[humanoid]] sea snails, living in reef cities on the floor of the [[Ocean of Nimran]]. Slow moving and slow thinking, they are know as being very wise, with a great connection to sea and earth spirits, with many powerful [[druid]] among them.
 +
 +
'''Juhlo PCs:'''
 +
 +
'''Ability Score Increase''': Juhlo are wise and tough. Your Wisdom score increases by 2, your Constitution score increases by 1.
 +
 +
'''Age''': Juhlo reach adulthood by 2, and live to 20 years on average.
 +
 +
'''Alignment''': Many Juhlo incline towards Neutrality, aligning themselves with nature and its cycles. Those who do bother with morality are almost always gentle and Good.
 +
 +
'''Size''': Juhlo, at full height, average about 5 ft. tall, and are usually heavy because of their shells, weighing between 200 and 300 lbs. Your size is Medium.
 +
 +
'''Speed''': Juhlo are slow on land, with a speed of 20 ft. They have a swim speed of 30 feet. They can also breath in air and in water.
 +
 +
'''Darkvision''': Juhlo have Darkvision out to 60 ft.
 +
 +
'''Vibration Sense''': You have advantage on Wisdom (Perception) checks that rely on hearing.
 +
 +
'''Hard Shell''': Because of your large shell, you cannot wear armor. However, your shell and body consistency give you a natural  AC of 17 and resistance to bludgeoning damage.
 +
 +
'''Languages''': You speak and understand Common Tongue, Aquan, and Juhlo.
 +
 +
'''Names''': Juhlo have only one name, and make no gender distinctions in naming. Examples: Amino, Mirocleto, Scopelleti, Belloli, Duopetto, Shupatsi, Finogino, Dugi, Mescoseeo.
 +
 +
[[Category:Race]]

Latest revision as of 04:19, 16 January 2022

Snailmen or Snailfolk, called by themselves the Juhlo, are a race humanoid sea snails, living in reef cities on the floor of the Ocean of Nimran. Slow moving and slow thinking, they are know as being very wise, with a great connection to sea and earth spirits, with many powerful druid among them.

Juhlo PCs:

Ability Score Increase: Juhlo are wise and tough. Your Wisdom score increases by 2, your Constitution score increases by 1.

Age: Juhlo reach adulthood by 2, and live to 20 years on average.

Alignment: Many Juhlo incline towards Neutrality, aligning themselves with nature and its cycles. Those who do bother with morality are almost always gentle and Good.

Size: Juhlo, at full height, average about 5 ft. tall, and are usually heavy because of their shells, weighing between 200 and 300 lbs. Your size is Medium.

Speed: Juhlo are slow on land, with a speed of 20 ft. They have a swim speed of 30 feet. They can also breath in air and in water.

Darkvision: Juhlo have Darkvision out to 60 ft.

Vibration Sense: You have advantage on Wisdom (Perception) checks that rely on hearing.

Hard Shell: Because of your large shell, you cannot wear armor. However, your shell and body consistency give you a natural AC of 17 and resistance to bludgeoning damage.

Languages: You speak and understand Common Tongue, Aquan, and Juhlo.

Names: Juhlo have only one name, and make no gender distinctions in naming. Examples: Amino, Mirocleto, Scopelleti, Belloli, Duopetto, Shupatsi, Finogino, Dugi, Mescoseeo.