Difference between revisions of "Gnoll"

 
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'''Size''': Gnolls tend to be over 7 feet tall. Your size is Medium.
 
'''Size''': Gnolls tend to be over 7 feet tall. Your size is Medium.
  
'''Speed''': Your base walking speed is 30 feet.
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'''Speed''': Your base walking speed is 40 feet.
  
 
'''Darkvision''': You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
 
'''Darkvision''': You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
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'''Languages''': You can speak [[Gnoll (Language)|Gnoll]] and [[:Common Tongue (Jesenreth)|Common Tongue]], and understand but not speak [[Abyssal (Language)|Abyssal]].
 
'''Languages''': You can speak [[Gnoll (Language)|Gnoll]] and [[:Common Tongue (Jesenreth)|Common Tongue]], and understand but not speak [[Abyssal (Language)|Abyssal]].
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[[Category:Race]]

Latest revision as of 02:34, 7 October 2020

Large, savage sapients resembling humanoid hyenas, originally created by a demon lord to spread his evil madness. Rule the island of Skusk and Ravage everywhere.

Gnoll PCs:


Ability Score Increase: Your Strength score increases by 2, your Dexterity score increases by 1.

Age: Gnolls reach adulthood at 4 years and can live as much as 30 years, though few do due to their violent lifestyle.

Alignment: Because of the demonic influence in their creation, the vast majority of gnolls are chaotic evil, though every once in a while a gnoll is born who holds to some kind of neutrality. Good gnolls are extremely rare.

Size: Gnolls tend to be over 7 feet tall. Your size is Medium.

Speed: Your base walking speed is 40 feet.

Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Bite: You are proficient with your bite attack, which is a melee weapon attack that deals 1d4 piercing damage plus your strength modifier.

Rampage: When you reduce a creature to 0 hit points with a melee attack on your turn, you can take a bonus action to move up to half your speed and make a bite attack.

Languages: You can speak Gnoll and Common Tongue, and understand but not speak Abyssal.