Difference between revisions of "Orc"

(Created page with "Large, strong, bestial humanoids often inhabiting rugged areas and usually considered barely civilized and evil, though they are intelligent. They usually had gray skin, coars...")
 
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Large, strong, bestial humanoids often inhabiting rugged areas and usually considered barely civilized and evil, though they are intelligent. They usually had gray skin, coarse skin, stooped postures, low foreheads, and porcine features with full-time power canines. Orcs normally live in tribes or clans headed by the strongest warrior, though occasionally a mighty warlord or warlock fight forge several bands into a horde of nation.
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Large, strong, bestial [[humanoid|humanoids]] often inhabiting rugged areas and usually considered barely civilized and evil, though they are intelligent. They usually had gray skin, coarse skin, stooped postures, low foreheads, and porcine features with full-time power canines. Orcs normally live in tribes or clans headed by the strongest warrior, though occasionally a mighty warlord or warlock fight forge several bands into a horde of nation.
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[[Category:Race]]

Revision as of 14:19, 21 January 2020

Large, strong, bestial humanoids often inhabiting rugged areas and usually considered barely civilized and evil, though they are intelligent. They usually had gray skin, coarse skin, stooped postures, low foreheads, and porcine features with full-time power canines. Orcs normally live in tribes or clans headed by the strongest warrior, though occasionally a mighty warlord or warlock fight forge several bands into a horde of nation.