Rules of Adventuring

Revision as of 23:09, 25 September 2020 by Falben (talk | contribs)
  1. Do not wake up The Legion before 10AM.
  2. Don't murder Willy or Nilly
  3. A contract is required to adventure.
  4. Don't split the party.
    • Unless they annoy you.
  5. Don't fight the Keg Golem.
  6. Dungeons are like Onions
    • Or Parfait.

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27. Be Willing and Able.

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72. Be Silent in the dungeon.

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336. Don't kick the altar.