Rules of Adventuring

Revision as of 00:17, 26 September 2020 by Nitewolf (talk | contribs)
  1. Do not wake up The Legion before 10AM.
  2. Don't murder Willy or Nilly
  3. A contract is required to adventure.
  4. Don't split the party.
    • Unless they annoy you.
  5. Don't fight the Keg Golem.
  6. Dungeons are like Onions
    • Or Parfait.
  7. Never not take the bait.
  8. There is nothing to be feared more than a smooth, empty dungeon hallway.
  9. Never mess with a centaur's beer if you want to live.

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27. Be Willing and Able.

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72. Be Silent in the dungeon.

... 132. Always eat the awesomely fantastic soufflé when offered.

209. Never pull the lever.

210. Pull the lever.

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336. Don't kick the altar.