Difference between revisions of "Strait of Armahze"
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Called a strait, though it is actually a channel, about 200 miles wide. The name is a hold-over from a time when the islands of [[Itrefaulk]] and [[marbindor]] where much closer and were pushed apart by a geological calamity caused by wild magic. | Called a strait, though it is actually a channel, about 200 miles wide. The name is a hold-over from a time when the islands of [[Itrefaulk]] and [[marbindor]] where much closer and were pushed apart by a geological calamity caused by wild magic. | ||
− | Though the Strait is a very heavily used shipping lane, it is occupied by evil water elementals and sea hags, who sometimes attack ships. Ships must be well-armed or escorted. | + | Though the Strait is a very heavily used shipping lane, it is occupied by evil [[water elemental|water elementals]] and sea hags, who sometimes attack ships. Ships must be well-armed or escorted. |
Revision as of 21:05, 18 January 2020
Called a strait, though it is actually a channel, about 200 miles wide. The name is a hold-over from a time when the islands of Itrefaulk and marbindor where much closer and were pushed apart by a geological calamity caused by wild magic.
Though the Strait is a very heavily used shipping lane, it is occupied by evil water elementals and sea hags, who sometimes attack ships. Ships must be well-armed or escorted.