Difference between revisions of "Strait of Armahze"

 
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Called a strait, though it is actually a channel, about 200 miles wide. The name is a hold-over from a time when the islands of [[Itrefaulk]] and [[Marbindor]] where much closer and were pushed apart by a geological calamity caused by wild magic.  
 
Called a strait, though it is actually a channel, about 200 miles wide. The name is a hold-over from a time when the islands of [[Itrefaulk]] and [[Marbindor]] where much closer and were pushed apart by a geological calamity caused by wild magic.  
  
Though the Strait is a very heavily used shipping lane, it is occupied by evil [[water elemental|water elementals]] and sea hags, who sometimes attack ships. Ships must be well-armed or escorted.
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Though the Strait is a very heavily used shipping lane, it is occupied by evil [[Water Elemental|water elementals]] and sea hags, who sometimes attack ships. Ships must be well-armed or escorted.

Latest revision as of 23:37, 21 January 2020

Called a strait, though it is actually a channel, about 200 miles wide. The name is a hold-over from a time when the islands of Itrefaulk and Marbindor where much closer and were pushed apart by a geological calamity caused by wild magic.

Though the Strait is a very heavily used shipping lane, it is occupied by evil water elementals and sea hags, who sometimes attack ships. Ships must be well-armed or escorted.